Jan 14, 2006, 01:23 PM // 13:23 | #1 |
Pre-Searing Cadet
Join Date: Jan 2006
Guild: order of divinity
Profession: W/Mo
|
when to identify?
hey, when do i identify weapons? i have a few gold ones that have max dmg and 7 req or whatever but should i identify them or not?
|
Jan 14, 2006, 02:08 PM // 14:08 | #2 |
Wilds Pathfinder
Join Date: Jul 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: Mo/
|
It depends whether you plan to sell them, and whether you want to take a rick and ID them.
They might ID into a perfect mod sword which will make you hundreds of platinum. They will more likely ID into worthless pieces of metal. So, do you feel lucky? Do you want to take the risk yourself, or sell it like it is and risk losing a perfect weapon? |
Jan 14, 2006, 02:18 PM // 14:18 | #3 |
Krytan Explorer
Join Date: Jul 2005
Location: Luxembourg
Guild: [FcUK] Forgot The Ghostlyyyyy [WM] War Machine
Profession: W/E
|
Here's my opinion. I'd take the chance because even if you sold 10 unid weps you'd still get more for 1 identified one if it's perfect. Also remember that it takes a while to sell unid weps.
|
Jan 14, 2006, 02:33 PM // 14:33 | #4 |
Pre-Searing Cadet
Join Date: Jan 2006
Guild: order of divinity
Profession: W/Mo
|
ok, so what are perfect weapons? what stats do they have?
|
Jan 14, 2006, 03:20 PM // 15:20 | #5 |
Wilds Pathfinder
Join Date: Jul 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: Mo/
|
Well, Ideally this 'req7' sword you have is a Fellblade, Long Sword etc and not a Falchion or Butterfly Sword. Next is the inherent damage modifier. You preferably want 15%^50, or one of the 15% always mods. Next are the two salvagable mods on the sword, the Hilt and the Pommel. You should hope that your Long Sword ID's into a Sundering Long Sword of Fortitude, with preferably 10% Sundering Hilt and a +30hp Pommel.
But like most people who play the lottery, you will probably get a '12% While in Stance' or '16% Vs. Hexed' inherent, an 'Ebon' hilt (Earth damage), and a Pommel of Pruning (+18% damage Vs. Plants). Best of luck |
Jan 15, 2006, 06:59 AM // 06:59 | #6 |
Ascalonian Squire
Join Date: Dec 2005
|
I always i.d. stuff i pick up,why chance giving away a 100k sword for chump change...
|
Jan 15, 2006, 07:23 AM // 07:23 | #7 |
Jungle Guide
Join Date: May 2005
|
Always ID:
Blue/Purple/Gold Salvage Items Blue/Purple/Gold 2 Handed Weapons Salvage Items will unlock a rune and you can then expert salvage them to get the rune. 2 Handed Weapons will unlock weapon mods and you will occaisonally get great weapons or great mods by IDing them. If the weapon sucks, but the mod is good, then you can expert salvage them to get the mod. |
Jan 15, 2006, 07:30 AM // 07:30 | #8 |
Academy Page
Join Date: Jan 2006
Location: at my pc
Guild: Greeklords
Profession: R/Mo
|
In my opinion you should always ID gold weapons with req lower than 10 even if they stats suck their selling price is better than an UD weapon and much people don't want to buy weapon AND take the risk of the ID so better sell purple weapons UD at ascalon there are some newbies who don't know how the trades works[always in my opinion] and even better go and farm at griffons you have good rate to hit a gold item with +fortitude
|
Jan 15, 2006, 08:00 AM // 08:00 | #9 |
Krytan Explorer
Join Date: Jun 2005
Location: Australia, 3rd rock from the sun
Profession: Mo/
|
If you get gold unid drops you should test them if lower that req 10 if higher just id it.
With every other weapon white, blue, purple you can sell the weapon to the merchant for a higher price of u id then sell rather than just selling it without iding ( which costs 4 gold). Well that's what i remember but i haven't played guild wars in a while. |
All times are GMT. The time now is 06:27 AM // 06:27.
|